Disney Lorcana: The First Chapter launched with an impressive lineup of character cards that still define the game’s early meta. While some cards shine on their own, the real power comes when you build decks that maximize their abilities with the right support cards and items. Whether you’re new to Lorcana or fine-tuning your tournament list, understanding these synergies is key to gaining a strategic edge.
In this article, we’ll break down some of the strongest Lorcana cards from The First Chapter and explore which cards work best alongside them. From ramping ink to building lore fast, each combo opens a path to victory.
7. Dr. Facilier – Agent Provocateur (Amethyst)

A trickster-style character that returns banished actions to your hand, enabling repeated value loops. Strong in control or combo decks.
Playstyle: Action recursion
Support Cards:
- Friends on the Other Side or Let It Go for actions to recur.
- Yzma – Alchemist to manipulate your deck.
- Ursula’s Cauldron for further action synergy.
Why it works: He recycles powerful spells, turning your discard pile into a toolbox. Strong in control or combo builds.
6. Simba – Protective Cub (Amber)

Low-cost Bodyguard that shields your most important characters, keeping your board presence safe in the early game. Great for early defense in wide-board Amber decks.
Playstyle: Early defense
Support Cards:
- Aurora – Dreaming Guardian to give Simba even more resilience.
- Stitch – Rock Star for value synergy as a 2-cost character.
- Healing Glow to keep him on the field longer.
Why it works: He’s cheap and protective, drawing challenge attention away from lore engines. Great early stabilizer.
5. Maui – Hero to All (Ruby)

This card offers a great balance of strength and disruption. He banishes a chosen character when played and has Reckless, forcing him to challenge.
Playstyle: Midrange threat removal
Support Cards:
- Grab Your Sword (action) for additional removal.
- Mulan – Imperial Soldier to banish via damage.
- Simba – Returned King to challenge safely.
Why it works: Maui is a removal-heavy powerhouse. Ruby excels at board dominance and Maui brings targeted banishing to break stalemates.
4. Maleficent – Monstrous Dragon (Ruby)

An expensive but devastating card. When played, she banishes a chosen character, and her 7/5 body threatens major pressure.
Playstyle: Late-game bomb
Support Cards:
- Fire the Cannons or Dragon Fire to maintain board till turn 7.
- Shift onto Maleficent – Sinister Visitor to get her down earlier.
- Amethyst splash with draw cards like Friends on the Other Side to smooth your hand.
Why it works: She’s a game-ender that clears threats and leaves a giant body behind. Use her to reset the board and force a win.
3. Mickey Mouse – Brave Little Tailor (Ruby)

A hard-hitting evasive quester. His 4 lore per quest and Evasive ability make him difficult to stop once he’s on the board.
Playstyle: Evasive aggro
Support Cards:
- Flynn Rider – Charming Rogue or Aladdin – Prince Ali for more evasive attackers.
- Sudden Chill to remove blockers.
- Rapunzel – Gifted with Healing (Amber splash) to keep questers alive.
Why it works: Evasive characters are hard to stop, and Mickey generates fast lore. Support him with cheap Evasives and direct challenge cards to clear a path.
2. Elsa – Spirit of Winter (Amethyst)

When played, she can exert up to two chosen characters, stopping them from readying next turn and giving you a strong tempo swing. Combines well with control builds that value stalling and board control.
Playstyle: Tempo control
Support Cards:
- Magic Mirror (item) to draw cards and synergize with her ink color.
- Let It Go (action) for hard removal.
- Maleficent – Sorceress to complement the tap-down strategy.
Why it works: Elsa’s exert effect delays opposing threats. Combining her with cheap exerting or freeze spells lets you stall while setting up evasive characters.
1. Stitch – Rock Star (Amber)

Still one of the best draw engines in Lorcana. He rewards you for playing low-cost characters—each time you play a 2-cost or less character, you can exert it to draw a card. This makes him a steady draw engine for wide-board decks.
Playstyle: Flood + Draw engine
Support Cards:
- Lilo – Making a Wish or Simba – Protective Cub for cheap characters to trigger draw.
- Aurora – Dreaming Guardian to protect your board.
- Heihei – Boat Snack for early ink and consistent questing.
Why it works: Stitch decks thrive with a wide board of low-cost characters. Cheap bodies let you refuel your hand and maintain constant pressure while questing.

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